Status |
Ailment |
Remedy |
Sleep |
The character is put
to sleep, so you can't control him/her until he/she wakes. |
Cast Heal, use a Remedy
or physically attack that character. |
Poison |
HP slowly decreases
throughout the battle. |
Cast Heal, use an Antidote,
use a Remedy. |
Fury |
Doubles all damage intake,
yet Limit Gauge will fill up faster. |
Tranquilizer. |
Sadness |
Halves all damage intake,
but Limit Gauge will fill up slower. |
Hyper. |
Petrify |
The character is turned
to stone, so you can't control him/her. If all party members are petrified,
it's Game Over! |
Cast Heal, use a Soft,
use a Remedy. |
Confusion |
The character is confused
and may attack your party and sometimes the enemy. |
Cast Heal, use a Remedy,
or physically attack that character. |
Silence |
The character cannot
cast any magic, enemy skills or use any summons. |
Cast Heal, Echo Screen,
use a Remedy. |
Paralyze |
The character is paralyzed,
so you can't control him/her. |
Cast Heal, use a Remedy. |
Darkness |
Character's vision is
clouded, hit rate is decreased. |
Cast Heal, use an Eye
Drop, use a Remedy. |
Frog |
Character turns into
a frog and attack and defence stats are reduced, only Transform can
be cast. |
Use a Maiden's Kiss,
cast Transform, use a Remedy. |
Small |
The character becomes
very small and attack and defence stats are reduced. |
Use a Cornucopia, use
a Remedy, cast Transform. |
Critical |
The HP Gauge is extremely
low. |
Use a Potion, Cast Restore
(Cure). |
Death |
The character loses
all HP and is KO'd. If all characters are KO'd then it's Game Over! |
Use a Phoenix Down,
Cast Revive. |
Death Sentence |
A 30 second countdown
starts, when it reaches 0 he/she is KO'd. |
Finish the battle before
the clock reaches zero. |
Berserk |
The character
becomes stronger and can't be controlled, he/she can only attack the
enemy, but hit rate is lowered. |
Cast Heal,
use an Remedy. |